The archive
1,040 stories · page 15 of 18. The 20 most recent are free to read; older reporting sits in the subscriber archive.
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cultureSubscriberHow note-taking apps got complicated
The people closest to the work are the least surprised.
Nadia Farrow · 29 Dec 2020
hardwareSubscriberThe quiet crisis in thermal paste
The tooling is better than it was. So are the expectations.
Mira Kessler · 27 Dec 2020
hardwareSubscriberNo silver bullet for case airflow
It is a small change on paper and an expensive one in production.
Mira Kessler · 27 Dec 2020
aiSubscriberThe case for inference chips
The obvious fix collides with a contract nobody wants to reopen.
Ada Okafor · 26 Dec 2020
gamingSubscriberNo silver bullet for indie publishing
The gap between the demo and the deployment is where the money goes.
Jules Ferrand · 21 Dec 2020
hardwareSubscriberWhat the chiplet packaging debate misses
The pressure is coming from the supply chain, not the roadmap.
Mira Kessler · 16 Dec 2020
aiSubscriberThe limits of model safety
The fix is known. The hard part is paying for it now.
Ada Okafor · 15 Dec 2020
gamingSubscriberThe trouble with indie publishing
The problem is not the idea. It is the second year.
Jules Ferrand · 13 Dec 2020
hardwareSubscriberThe hidden cost of laptop webcams
The gap between the demo and the deployment is where the money goes.
Mira Kessler · 12 Dec 2020
gamingSubscriberThe quiet crisis in anti-cheat
The gap between the demo and the deployment is where the money goes.
Jules Ferrand · 10 Dec 2020
cultureSubscribere-waste exports: a reality check
This is less a breakthrough than a slow accumulation of fixes.
Nadia Farrow · 10 Dec 2020
gamingSubscriberThe uncomfortable truth about difficulty settings
The trend is real. The timeline is doing most of the work.
Jules Ferrand · 5 Dec 2020
gamingSubscriberNo silver bullet for game jams
The trend is real. The timeline is doing most of the work.
Jules Ferrand · 4 Dec 2020
softwareSubscriberA field guide to edge functions
This is less a breakthrough than a slow accumulation of fixes.
Tomas Rehn · 19 Nov 2020
hardwareSubscriberThe problem with small-form-factor cases
The short version is in the deck. The long version is in the tickets.
Mira Kessler · 13 Nov 2020
gamingSubscriberHow crunch culture got complicated
A useful reminder that defaults are product decisions.
Jules Ferrand · 12 Nov 2020
hardwareSubscriberUSB4 cables: a reality check
The spec is settled. The implementation is another matter.
Mira Kessler · 3 Nov 2020
softwareSubscriberThe problem with container images
The fix is known. The hard part is paying for it now.
Tomas Rehn · 1 Nov 2020
hardwareSubscriberWhat the case airflow debate misses
The fix is known. The hard part is paying for it now.
Mira Kessler · 25 Oct 2020
aiSubscriberThe uncomfortable truth about model safety
A small change in a standard can take years to reach the shelf.
Ada Okafor · 15 Oct 2020
aiSubscriberThe slow normalization of benchmark contamination
The spec is settled. The implementation is another matter.
Ada Okafor · 11 Oct 2020
aiSubscriberThe hidden cost of token budgets
The measurements are real. The conclusions are doing fieldwork.
Ada Okafor · 11 Oct 2020
aiSubscriberThe hidden cost of GPU memory bandwidth
The easy part is shipping. The hard part is maintaining it.
Ada Okafor · 1 Oct 2020
softwareSubscriberEveryone is wrong about shell scripts
The people closest to the work are the least surprised.
Tomas Rehn · 26 Sep 2020
softwareSubscriberThe problem with SQLite
The technology is ready. The business model is not.
Tomas Rehn · 24 Sep 2020
cultureSubscriberRSS readers: a reality check
The trend is real. The timeline is doing most of the work.
Nadia Farrow · 23 Sep 2020
aiSubscriberThe case for AI regulation
The technology is ready. The business model is not.
Ada Okafor · 21 Sep 2020
hardwareSubscriberA short history of high-refresh panels
The trend is real. The timeline is doing most of the work.
Mira Kessler · 21 Sep 2020
softwareSubscriberThe case for container images
The tooling is better than it was. So are the expectations.
Tomas Rehn · 18 Sep 2020
cultureSubscriberA field guide to cybercafés
It is a small change on paper and an expensive one in production.
Nadia Farrow · 17 Sep 2020
cultureSubscriberThe uncomfortable truth about newsletters
The headline is simple. The second-order effects are not.
Nadia Farrow · 12 Sep 2020
hardwareSubscriberThe slow normalization of optical drives
The fix is known. The hard part is paying for it now.
Mira Kessler · 12 Sep 2020
gamingSubscriberThe next fight over save files
The details are boring, which usually means they matter.
Jules Ferrand · 9 Sep 2020
cultureSubscriberThe trouble with note-taking apps
The demo works. The maintenance plan is less clear.
Nadia Farrow · 7 Sep 2020
hardwareSubscriberserver motherboards: a reality check
The market has moved faster than the documentation.
Mira Kessler · 25 Aug 2020
hardwareSubscriberThe long road to mini-ITX motherboards
The tooling is better than it was. So are the expectations.
Mira Kessler · 22 Aug 2020
gamingSubscriberThe case against always-online DRM
The interesting part is not the technology but the incentives.
Jules Ferrand · 21 Aug 2020
cultureSubscriberBeyond newsletters
The interesting part is not the technology but the incentives.
Nadia Farrow · 19 Aug 2020
aiSubscriberThe long road to AI browsers
The pressure is coming from the supply chain, not the roadmap.
Ada Okafor · 18 Aug 2020
aiSubscriberNo silver bullet for batch inference
The result is plausible, but the methodology is carrying it.
Ada Okafor · 17 Aug 2020
gamingSubscriberThe limits of early access
The technology is ready. The business model is not.
Jules Ferrand · 17 Aug 2020
gamingSubscriberWhat we get wrong about split-screen
The result is plausible, but the methodology is carrying it.
Jules Ferrand · 15 Aug 2020
cultureSubscriberabandoned software: a reality check
The numbers look convincing until you read the footnotes.
Nadia Farrow · 13 Aug 2020
hardwareSubscriberThe long road to OLED burn-in
The story is less about the announcement than the aftermath.
Mira Kessler · 8 Aug 2020
cultureSubscriberThe limits of tool lending
The measurements are real. The conclusions are doing fieldwork.
Nadia Farrow · 7 Aug 2020
softwareSubscriberThe quiet crisis in feature flags
The problem is not the idea. It is the second year.
Tomas Rehn · 5 Aug 2020
gamingSubscriberThe limits of battle passes
The easy part is shipping. The hard part is maintaining it.
Jules Ferrand · 3 Aug 2020
gamingSubscriberThe problem with frame generation
The gap between the demo and the deployment is where the money goes.
Jules Ferrand · 31 Jul 2020
aiSubscriberThe case for model routing
The early adopters are enthusiastic. The second wave is not.
Ada Okafor · 27 Jul 2020
cultureSubscriberThe quiet crisis in coworking spaces
The gap between the demo and the deployment is where the money goes.
Nadia Farrow · 26 Jul 2020
hardwareSubscriberThe hidden cost of Wi-Fi 7 routers
The tooling is better than it was. So are the expectations.
Mira Kessler · 26 Jul 2020
aiSubscriberA short history of GPU memory bandwidth
This is less a breakthrough than a slow accumulation of fixes.
Ada Okafor · 22 Jul 2020
cultureSubscriberA field guide to content moderation
A small change in a standard can take years to reach the shelf.
Nadia Farrow · 20 Jul 2020
softwareSubscriberThe economics of documentation
The tooling is better than it was. So are the expectations.
Tomas Rehn · 20 Jul 2020
cultureSubscriberThe bill for vinyl records is coming due
The problem is not the idea. It is the second year.
Nadia Farrow · 18 Jul 2020
softwareSubscriberThe economics of local-first apps
The obvious fix collides with a contract nobody wants to reopen.
Tomas Rehn · 7 Jul 2020
aiSubscriberThe trouble with retrieval pipelines
The short version is in the deck. The long version is in the tickets.
Ada Okafor · 6 Jul 2020
hardwareSubscriberBeyond fanless laptops
The trend is real. The timeline is doing most of the work.
Mira Kessler · 5 Jul 2020
aiSubscriberThe slow normalization of training data licensing
The fix is known. The hard part is paying for it now.
Ada Okafor · 30 Jun 2020
gamingSubscriberWhat the ray tracing debate misses
The numbers look convincing until you read the footnotes.
Jules Ferrand · 28 Jun 2020