The archive
1,040 stories · page 16 of 18. The 20 most recent are free to read; older reporting sits in the subscriber archive.
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hardwareSubscriberThe bill for workstation GPUs is coming due
The short version is in the deck. The long version is in the tickets.
Mira Kessler · 24 Jun 2020
cultureSubscriberThe case for forum moderation
A useful reminder that defaults are product decisions.
Nadia Farrow · 22 Jun 2020
softwareSubscriberEveryone is wrong about local-first apps
The interesting part is not the technology but the incentives.
Tomas Rehn · 18 Jun 2020
cultureSubscribertechnician training: a reality check
A small change in a standard can take years to reach the shelf.
Nadia Farrow · 16 Jun 2020
hardwareSubscribermechanical keyboards: a reality check
Everyone agrees on the goal. Nobody agrees on who pays for it.
Mira Kessler · 10 Jun 2020
cultureSubscriberThe slow normalization of remote work
The spec is settled. The implementation is another matter.
Nadia Farrow · 10 Jun 2020
softwareSubscribersemantic versioning, five years later
The gap between the demo and the deployment is where the money goes.
Tomas Rehn · 8 Jun 2020
softwareSubscriberThe case against on-call rotations
The technology is ready. The business model is not.
Tomas Rehn · 6 Jun 2020
cultureSubscriberThe trouble with local news
The interesting question is who owns the interface.
Nadia Farrow · 2 Jun 2020
hardwareSubscriberBeyond laptop webcams
Everyone agrees on the goal. Nobody agrees on who pays for it.
Mira Kessler · 30 May 2020
hardwareSubscriberThe slow normalization of 2.5GbE networking
The headline is simple. The second-order effects are not.
Mira Kessler · 29 May 2020
hardwareSubscriberThe hidden cost of PCIe retimers
The interesting question is who owns the interface.
Mira Kessler · 29 May 2020
softwareSubscriberThe case for type systems
The obvious fix collides with a contract nobody wants to reopen.
Tomas Rehn · 29 May 2020
gamingSubscriberWhat comes after early access
The spec is settled. The implementation is another matter.
Jules Ferrand · 26 May 2020
aiSubscriberThe problem with training data licensing
The details are boring, which usually means they matter.
Ada Okafor · 21 May 2020
gamingSubscriberThe trouble with voice acting
It is a small change on paper and an expensive one in production.
Jules Ferrand · 20 May 2020
aiSubscriberThe bill for on-device AI is coming due
The tooling is better than it was. So are the expectations.
Ada Okafor · 20 May 2020
hardwareSubscriber10GbE switches: a reality check
The problem is not the idea. It is the second year.
Mira Kessler · 18 May 2020
hardwareSubscriberWhat the laptop batteries debate misses
The market has moved faster than the documentation.
Mira Kessler · 16 May 2020
gamingSubscriberWhat comes after game budgets
The demo works. The maintenance plan is less clear.
Jules Ferrand · 13 May 2020
hardwareSubscriberThe quiet crisis in monitor stands
It is a small change on paper and an expensive one in production.
Mira Kessler · 11 May 2020
cultureSubscriberEveryone is wrong about online communities
The spec is settled. The implementation is another matter.
Nadia Farrow · 11 May 2020
cultureSubscriberThe long road to local news
The obvious fix collides with a contract nobody wants to reopen.
Nadia Farrow · 2 May 2020
softwareSubscriberNo silver bullet for documentation
The result is plausible, but the methodology is carrying it.
Tomas Rehn · 29 Apr 2020
gamingSubscriberThe hidden cost of speedrunning
The numbers look convincing until you read the footnotes.
Jules Ferrand · 28 Apr 2020
gamingSubscriberThe case against split-screen
Everyone agrees on the goal. Nobody agrees on who pays for it.
Jules Ferrand · 25 Apr 2020
gamingSubscriberThe slow normalization of shader compilation
The pressure is coming from the supply chain, not the roadmap.
Jules Ferrand · 7 Apr 2020
aiSubscriberThe case against coding agents
A useful reminder that defaults are product decisions.
Ada Okafor · 7 Apr 2020
hardwareSubscriberThe slow normalization of server motherboards
Everyone agrees on the goal. Nobody agrees on who pays for it.
Mira Kessler · 5 Apr 2020
cultureSubscriberThe bill for digital legacies is coming due
The market has moved faster than the documentation.
Nadia Farrow · 3 Apr 2020
hardwareSubscriberA field guide to high-refresh panels
The problem is not the idea. It is the second year.
Mira Kessler · 30 Mar 2020
aiSubscriberWhat comes after AI browsers
The short version is in the deck. The long version is in the tickets.
Ada Okafor · 29 Mar 2020
aiSubscriberWhat comes after vector databases
This is less a breakthrough than a slow accumulation of fixes.
Ada Okafor · 28 Mar 2020
cultureSubscriberThe bill for browser extensions is coming due
The numbers look convincing until you read the footnotes.
Nadia Farrow · 25 Mar 2020
softwareSubscriberThe problem with code review
The trend is real. The timeline is doing most of the work.
Tomas Rehn · 22 Mar 2020
cultureSubscriberThe next fight over retro computing
The change is being driven by costs, not by ambition.
Nadia Farrow · 21 Mar 2020
hardwareSubscriberBeyond thermal paste
The tooling is better than it was. So are the expectations.
Mira Kessler · 20 Mar 2020
softwareSubscriberThe uncomfortable truth about internal tools
The headline is simple. The second-order effects are not.
Tomas Rehn · 20 Mar 2020
softwareSubscriberThe slow normalization of Postgres queues
The measurements are real. The conclusions are doing fieldwork.
Tomas Rehn · 16 Mar 2020
aiSubscriberThe next fight over multimodal models
The early adopters are enthusiastic. The second wave is not.
Ada Okafor · 13 Mar 2020
softwareSubscriberThe slow normalization of internal tools
The result is plausible, but the methodology is carrying it.
Tomas Rehn · 9 Mar 2020
hardwareSubscriberdesktop CPUs, five years later
It is a small change on paper and an expensive one in production.
Mira Kessler · 9 Mar 2020
cultureSubscriberWhat we get wrong about repair shops
The change is being driven by costs, not by ambition.
Nadia Farrow · 9 Mar 2020
gamingSubscriberThe case against console generations
The demo works. The maintenance plan is less clear.
Jules Ferrand · 8 Mar 2020
aiSubscriberNo silver bullet for benchmark contamination
The problem is not the idea. It is the second year.
Ada Okafor · 4 Mar 2020
aiSubscriberThe case against synthetic data
The short version is in the deck. The long version is in the tickets.
Ada Okafor · 27 Feb 2020
softwareSubscriberA field guide to observability bills
The measurements are real. The conclusions are doing fieldwork.
Tomas Rehn · 23 Feb 2020
softwareSubscriberThe next fight over cron jobs
The tooling is better than it was. So are the expectations.
Tomas Rehn · 22 Feb 2020
gamingSubscriberA field guide to matchmaking
The market has moved faster than the documentation.
Jules Ferrand · 19 Feb 2020
gamingSubscriberWhat comes after upscaling
The obvious fix collides with a contract nobody wants to reopen.
Jules Ferrand · 13 Feb 2020
softwareSubscriberversion control: a reality check
The details are boring, which usually means they matter.
Tomas Rehn · 13 Feb 2020
cultureSubscribercontent moderation: a reality check
The measurements are real. The conclusions are doing fieldwork.
Nadia Farrow · 12 Feb 2020
hardwareSubscriberNo silver bullet for 80 Plus ratings
The numbers look convincing until you read the footnotes.
Mira Kessler · 7 Feb 2020
softwareSubscriberThe case against developer portals
The market has moved faster than the documentation.
Tomas Rehn · 3 Feb 2020
hardwareSubscriberThe limits of soldered RAM
The short version is in the deck. The long version is in the tickets.
Mira Kessler · 30 Jan 2020
aiSubscriberThe uncomfortable truth about model distillation
The pressure is coming from the supply chain, not the roadmap.
Ada Okafor · 28 Jan 2020
hardwareSubscriberThe long road to motherboard VRMs
The same argument has been made for a decade, with worse numbers.
Mira Kessler · 24 Jan 2020
gamingSubscriberA short history of game engines
The details are boring, which usually means they matter.
Jules Ferrand · 21 Jan 2020
softwareSubscriberBeyond Postgres queues
A useful reminder that defaults are product decisions.
Tomas Rehn · 20 Jan 2020
aiSubscriberThe long road to model routing
The story is less about the announcement than the aftermath.
Ada Okafor · 18 Jan 2020